Friday, March 16, 2012

Satellite Tracking with Propeller

Work continues to build a SGP4 object implementation on propeller.  Getting the mathematical expressions correct is at best painful.  I have been converting a C language implementation into spin little by little.  I have written some utilities to assist with that conversion and progress is more quick now and less error prone (I hope).  I use the FPU utilities provided to convert the math expressions into FPU assembly language and then run through my utility to convert that to spin.

I could really use some insights into how to validate the results.  I can of course always compare results against the version I am converting from, but who is to say that it is correct?  Ideally there would be a standard test kep set and a standard observation location that would create known results that could be validated.

The SGP4/SDP4 specification does speak to this a bit, but my understanding of it is not yet adequate to evaluate.  If anyone has insights here, I could use some advice.

3 comments:

  1. You might be able to save yourself some C to Spin conversion headaches, there are a couple of C/C++ compilers available already. Today I was playing with PropGCC (http://forums.parallax.com/showthread.php?135557-Getting-Started-with-PropGCC has a getting started guide).

    The other one is Catalina (search around on the same forums and you'll find that too).

    I like the PropGCC toolset - it's very simple to get into and best of all it's all free and it's officially supported by Parallax too.

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  2. I forgot to mention, there is a IEEE standard for floating point math operations... have a look on wikipedia for "IEEE 754". The PropGCC compiler (being a GCC variant is already IEEE 754 compliant by definition) should be able to convert floats into binary representations compatible with your FPU chip.

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    Replies
    1. Thanks Wardy. Much appreciate your feedback. Thanks for the pointers on the C compilers.

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